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Juegos de simulación en la enseñanza de la Ingeniería Industrial: caso de estudio en la Escuela Colombiana de Ingeniería Julio Garavito
dc.contributor.author | Ruiz Cruz, Carlos Rodrigo | |
dc.contributor.author | Castiblanco Jiménez, Ivonne Angélica | |
dc.contributor.author | Cruz González, Joan Paola | |
dc.contributor.author | Pedraza Vega, Liliana | |
dc.contributor.author | Londoño Restrepo, Diana Catalina | |
dc.date.accessioned | 2021-06-29T16:50:55Z | |
dc.date.accessioned | 2021-10-01T17:37:36Z | |
dc.date.available | 2021-06-29T16:50:55Z | |
dc.date.available | 2021-10-01T17:37:36Z | |
dc.date.issued | 2018 | |
dc.identifier.issn | 1909-8367 | |
dc.identifier.uri | https://repositorio.escuelaing.edu.co/handle/001/1609 | |
dc.description.abstract | Las tendencias actuales en la enseñanza de la ingeniería han demostrado la necesidad de un cambio en los modelos pedagógicos tradicionales, por aquellos que promuevan un enfoque hacia el aprendizaje activo en el cual la participación de todos los actores en el proceso es importante. En este sentido, mediante metodologías lúdicas es posible utilizar técnicas y dinámicas propias de los juegos de simulación como medio efi caz para involucrar y motivar a los estudiantes, con el fi n de desarrollar sus habilidades y destrezas, que comúnmente en el aula de clases o en las situaciones de su vida real se ven restringidas por su condición de estudiantes, lo que en ocasiones difi culta la comprensión de problemas que deben enfrentar en la práctica. El presente artículo muestra la metodología usada para la construcción de una lúdica para el desarrollo de habilidades y competencias de estudiantes de ingeniería industrial. | spa |
dc.description.abstract | Current trends in teaching in engineering have shown the need for a change on the traditional pedagogical models, by those who promote an approach to active learning in which the involvement of all stakeholders in the process is important . In this regard, through playful methodologies it is possible to use techniques and dynamics of simulation games as an eff ective means to involve and motivate students to develop their skills, that commonly in the classroom or their real life situations are restricted by their role as students, which sometimes makes it diffi cult to understand the problems that they must face in practice. In this sense, the present article shows the methodology used for the development of a simulation game for the development of skills and competencies of students of industrial engineering. | eng |
dc.description.abstract | As tendências atuais no ensinando em engenharia demonstraram a necessidade de uma mudança nos modelos pedagógicos tradicionais por aqueles que promovem um foco na aprendizagem activa, em que a participação de todos os interessados no processo é importante. Baseado no anterior, através de métodos lúdicos é possivel usar técnicas e dinâmicas de jogos de simulação como uma forma efi caz para envolver e motivar os alunos a desenvolver suas habilidades comumente na sala de aula que é restrito el contato com situações da vida real por causa de sua condição de estudantes, o que às vezes difi culta a compreensão dos problemas enfrentados na prática. Neste sentido, este trabalho mostra a metodologia utilizada para a construção de um jogo para o desenvolvimento de habilidades e competências dos estudantes de engenharia industrial. | por |
dc.format.extent | 9 páginas | spa |
dc.format.mimetype | application/pdf | spa |
dc.language.iso | spa | spa |
dc.publisher | Universidad Católica de Pereira | spa |
dc.rights.uri | https://creativecommons.org/licenses/by-nc/4.0/ | spa |
dc.source | https://revistas.ucp.edu.co/index.php/entrecienciaeingenieria/article/view/12 | spa |
dc.title | Juegos de simulación en la enseñanza de la Ingeniería Industrial: caso de estudio en la Escuela Colombiana de Ingeniería Julio Garavito | spa |
dc.title.alternative | Simulation games for teaching in Industrial Engineering: case study at Escuela Colombiana de Ingeniería Julio Garavito | eng |
dc.title.alternative | Jogos de simulação no ensino de Engenharia Industrial: estudo de caso na Escuela Colombiana de Ingeniería Julio Garavito | por |
dc.type | Artículo de revista | spa |
dc.description.notes | 1Producto derivado del proyecto de investigación “Ludifi cación de las metodologías de enseñanza en ingeniería a través del uso de Invention System Kits”. Presentado por el Centro de Investigación en Manufactura y Servicios - CIMSER.C. R. Ruíz, Escuela Colombiana de Ingeniería Julio Garavito, Bogotá Colombia, email: carlosr.ruiz@escuelaing.edu.coI. A. Castiblanco, Escuela Colombiana de Ingeniería Julio Garavito, Bogotá Colombia, email: ivonne.castiblanco@escuelaing.edu.coJ. P. Cruz, Escuela Colombiana de Ingeniería Julio Garavito, Bogotá Colombia, email: joan.cruz@escuelaing.edu.coL. C. Pedraza, Escuela Colombiana de Ingeniería Julio Garavito, Bogotá Colombia, email: liliana.pedraza@escuelaing.edu.co D. Londoño, Escuela Colombiana de Ingeniería Julio Garavito, Bogotá Colombia, email: diana.londono@escuelaing.edu.co | spa |
dc.type.version | info:eu-repo/semantics/publishedVersion | spa |
oaire.accessrights | http://purl.org/coar/access_right/c_abf2 | spa |
oaire.version | http://purl.org/coar/version/c_970fb48d4fbd8a85 | spa |
dc.contributor.researchgroup | Centro de Investigaciones en Manufactura y Servicios | spa |
dc.identifier.doi | 10.31908/19098367.3702 | |
dc.identifier.url | https://doi.org/10.31908/19098367.3702 | |
dc.publisher.place | Pereira, Colombia. | spa |
dc.relation.citationedition | Entre Ciencia e Ingeniería, año 12 (vol 12), no. 23 – Primer semestre de 2018, página 48-57. | spa |
dc.relation.citationendpage | 57 | spa |
dc.relation.citationissue | 23 | spa |
dc.relation.citationstartpage | 48 | spa |
dc.relation.citationvolume | 12 | spa |
dc.relation.indexed | N/A | spa |
dc.relation.ispartofjournal | Entre Ciencia e Ingeniería | spa |
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dc.rights.accessrights | info:eu-repo/semantics/openAccess | spa |
dc.rights.creativecommons | Atribución-NoComercial 4.0 Internacional (CC BY-NC 4.0) | spa |
dc.subject.armarc | Modelos de enseñanza | spa |
dc.subject.armarc | Teaching models | eng |
dc.subject.armarc | Métodos de enseñanza | spa |
dc.subject.armarc | Teaching Methods | eng |
dc.subject.armarc | Educación superior | spa |
dc.subject.armarc | Education Higher | eng |
dc.subject.armarc | Aprendizaje lúdico | spa |
dc.subject.armarc | Playful learning | eng |
dc.subject.armarc | Juegos de simulación | spa |
dc.subject.armarc | Simulation games | eng |
dc.subject.proposal | Aprendizaje | spa |
dc.subject.proposal | Diseño | spa |
dc.subject.proposal | Educación universitaria | spa |
dc.subject.proposal | Lego | spa |
dc.subject.proposal | Simulación | spa |
dc.subject.proposal | Learning | eng |
dc.subject.proposal | Design | eng |
dc.subject.proposal | Undergraduate education | eng |
dc.subject.proposal | Simulation | eng |
dc.subject.proposal | Aprendizagem | por |
dc.subject.proposal | Projeto | por |
dc.subject.proposal | Educação universitária | por |
dc.subject.proposal | Simulação | por |
dc.type.coar | http://purl.org/coar/resource_type/c_2df8fbb1 | spa |
dc.type.content | Text | spa |
dc.type.driver | info:eu-repo/semantics/article | spa |
dc.type.redcol | http://purl.org/redcol/resource_type/ART | spa |
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